Welcome to the Sandlot! Dial up the challenge and excitement with stolen bases, double plays, and more cheering moments every inning.

Step up to the plate!

Sign up to follow our Kickstarter and be among the first to join the new season of Baseball Shuffle! Be among the first batters to play our Home Field tabletop edition!

The basics stay the same.

Set up Baseball Shuffle as normal, take turns batting, and hit zones remain the same.

Single

Batter and all runners advance 1 base.

Double

Strikes remain in the infield until the batter’s turn is over.

After each strike, grab a new die and take another swing.

Watch out: if the batter die touches one of your own team’s dice — either a strike or an on-base runner — the batter is out.

At the end of the batter’s turn, clear all strikes from the infield.

Strikes stay in play.

Close-up of a standard six-sided die showing the number one with one black pip.

Out

Pop fly. Batter is out.

Close-up of a standard six-sided die showing the number two with two black pips.
Close-up of a standard six-sided die showing the number three with three black pips.

Fielding Play + Lead-Off Option

Before the fielding play, runners may try to run for an extra base.

Close-up of a standard six-sided die showing the number four with four black pips.
Close-up of a standard six-sided die showing the number five with five black pips.

Safe

Line drive. Batter is safe.
All runners advance.

Close-up of a standard six-sided die showing the number six with six black pips.

Extra Base

Fielding error. Batter and all runners advance 1 extra base.

New outfield hit modifiers.

Close-up of a standard six-sided die showing the number one with one black pip.

Out

Pop fly. Batter is out.

Close-up of a standard six-sided die showing the number two with two black pips.
Close-up of a standard six-sided die showing the number three with three black pips.

Fielding Play + Lead-Off Option

Before the fielding play, runners may try for an extra base.

Close-up of a standard six-sided die showing the number four with four black pips.
Close-up of a standard six-sided die showing the number five with five black pips.

Safe

Line drive. Batter is safe.
All runners advance.

Close-up of a standard six-sided die showing the number six with six black pips.

Extra Base

Fielding error. Batter and all runners advance 1 extra base.

Lead-Off Option

Special cases

If a batter knocks any die off the table, it’s a Foul Popfly. Batter is out. No runners advance. Toss the die into the gutter.

If a batter knocks a runner off the infield, it’s a Pickoff. Runner is out. Play the batter die as normal.

If a fielding attempt knocks any die off the table or onto the infield, it’s a Fielding Error. Batter and all runners advance 1 extra base.

More ways to play!

New to baseball? Start here! The simplest, fastest way to start flicking with confidence. Then step up to the full game.

Welcome to the Sandlot! Dial up the skill, tactics, and chaos with bigger plays, tougher choices, and cheering moments every inning.

Beverage Bleachers activated! Raise the stakes, raise your glasses, and get ready for a rowdier night at the ballpark.